RunAutomaton
Finite-state automaton with fast run operation. The initial state is always 0.
Inheritors
Properties
Functions
Link copied to clipboard
Gets character class of given codepoint
Link copied to clipboard
Return the memory usage of this object in bytes. Negative values are illegal.
Link copied to clipboard
Returns the state obtained by reading the given char from the given state. Returns -1 if not obtaining any such state. (If the original Automaton had no dead states, -1 is returned here if and only if a dead state is entered in an equivalent automaton with a total transition function.)