ThreadPoolExecutor
An ExecutorService that executes each submitted task using one of possibly several pooled threads, normally configured using Executors factory methods.
Thread pools address two different problems: they usually provide improved performance when executing large numbers of asynchronous tasks, due to reduced per-task invocation overhead, and they provide a means of bounding and managing the resources, including threads, consumed when executing a collection of tasks. Each ThreadPoolExecutor also maintains some basic statistics, such as the number of completed tasks.
To be useful across a wide range of contexts, this class provides many adjustable parameters and extensibility hooks. However, programmers are urged to use the more convenient Executors factory methods (unbounded thread pool, with automatic thread reclamation), Executors.newFixedThreadPool (fixed size thread pool) and Executors.newSingleThreadExecutor (single background thread), that preconfigure settings for the most common usage scenarios. Otherwise, use the following guide when manually configuring and tuning this class:
- Core and maximum pool sizes
- A `ThreadPoolExecutor` will automatically adjust the
pool size (see [.getPoolSize])
according to the bounds set by
corePoolSize (see [.getCorePoolSize]) and
maximumPoolSize (see [.getMaximumPoolSize]).
When a new task is submitted in method .execute, if fewer than corePoolSize threads are running, a new thread is created to handle the request, even if other worker threads are idle. Else if fewer than maximumPoolSize threads are running, a new thread will be created to handle the request only if the queue is full. By setting corePoolSize and maximumPoolSize the same, you create a fixed-size thread pool. By setting maximumPoolSize to an essentially unbounded value such as
Integer.MAX_VALUE, you allow the pool to accommodate an arbitrary number of concurrent tasks. Most typically, core and maximum pool sizes are set only upon construction, but they may also be changed dynamically using .setCorePoolSize and .setMaximumPoolSize. - On-demand construction
- By default, even core threads are initially created and started only when new tasks arrive, but this can be overridden dynamically using method [.prestartCoreThread] or [ ][.prestartAllCoreThreads]. You probably want to prestart threads if you construct the pool with a non-empty queue.
- Creating new threads
- New threads are created using a [ThreadFactory]. If not otherwise specified, a [Executors.defaultThreadFactory] is used, that creates threads to all be in the same [ ] and with the same `NORM_PRIORITY` priority and non-daemon status. By supplying a different ThreadFactory, you can alter the thread's name, thread group, priority, daemon status, etc. If a `ThreadFactory` fails to create a thread when asked by returning null from `newThread`, the executor will continue, but might not be able to execute any tasks. Threads should possess the "modifyThread" `RuntimePermission`. If worker threads or other threads using the pool do not possess this permission, service may be degraded: configuration changes may not take effect in a timely manner, and a shutdown pool may remain in a state in which termination is possible but not completed.
- Keep-alive times
- If the pool currently has more than corePoolSize threads, excess threads will be terminated if they have been idle for more than the keepAliveTime (see [.getKeepAliveTime]). This provides a means of reducing resource consumption when the pool is not being actively used. If the pool becomes more active later, new threads will be constructed. This parameter can also be changed dynamically using method [.setKeepAliveTime]. Using a value of `Long.MAX_VALUE` [ ][TimeUnit.NANOSECONDS] effectively disables idle threads from ever terminating prior to shut down. By default, the keep-alive policy applies only when there are more than corePoolSize threads, but method [.allowCoreThreadTimeOut] can be used to apply this time-out policy to core threads as well, so long as the keepAliveTime value is non-zero.
- Queuing
- Any [BlockingQueue] may be used to transfer and hold
submitted tasks. The use of this queue interacts with pool sizing:
If fewer than corePoolSize threads are running, the Executor always prefers adding a new thread rather than queuing.
If corePoolSize or more threads are running, the Executor always prefers queuing a request rather than adding a new thread.
If a request cannot be queued, a new thread is created unless this would exceed maximumPoolSize, in which case, the task will be rejected.
There are three general strategies for queuing:
Direct handoffs.* A good default choice for a work queue is a SynchronousQueue that hands off tasks to threads without otherwise holding them. Here, an attempt to queue a task will fail if no threads are immediately available to run it, so a new thread will be constructed. This policy avoids lockups when handling sets of requests that might have internal dependencies. Direct handoffs generally require unbounded maximumPoolSizes to avoid rejection of new submitted tasks. This in turn admits the possibility of unbounded thread growth when commands continue to arrive on average faster than they can be processed.
Unbounded queues.* Using an unbounded queue (for example a LinkedBlockingQueue without a predefined capacity) will cause new tasks to wait in the queue when all corePoolSize threads are busy. Thus, no more than corePoolSize threads will ever be created. (And the value of the maximumPoolSize therefore doesn't have any effect.) This may be appropriate when each task is completely independent of others, so tasks cannot affect each others execution; for example, in a web page server. While this style of queuing can be useful in smoothing out transient bursts of requests, it admits the possibility of unbounded work queue growth when commands continue to arrive on average faster than they can be processed.
Bounded queues. A bounded queue (for example, an ArrayBlockingQueue) helps prevent resource exhaustion when used with finite maximumPoolSizes, but can be more difficult to tune and control. Queue sizes and maximum pool sizes may be traded off for each other: Using large queues and small pools minimizes CPU usage, OS resources, and context-switching overhead, but can lead to artificially low throughput. If tasks frequently block (for example if they are I/O bound), a system may be able to schedule time for more threads than you otherwise allow. Use of small queues generally requires larger pool sizes, which keeps CPUs busier but may encounter unacceptable scheduling overhead, which also decreases throughput.
* - Rejected tasks
- New tasks submitted in method [.execute] will be
*rejected* when the Executor has been shut down, and also when
the Executor uses finite bounds for both maximum threads and work queue
capacity, and is saturated. In either case, the `execute` method
invokes the [ ][RejectedExecutionHandler.rejectedExecution]
method of its [RejectedExecutionHandler]. Four predefined handler
policies are provided:
In the default ThreadPoolExecutor.AbortPolicy, the handler throws a runtime RejectedExecutionException upon rejection.
In ThreadPoolExecutor.CallerRunsPolicy, the thread that invokes
executeitself runs the task. This provides a simple feedback control mechanism that will slow down the rate that new tasks are submitted.In ThreadPoolExecutor.DiscardPolicy, a task that cannot be executed is simply dropped. This policy is designed only for those rare cases in which task completion is never relied upon.
In ThreadPoolExecutor.DiscardOldestPolicy, if the executor is not shut down, the task at the head of the work queue is dropped, and then execution is retried (which can fail again, causing this to be repeated.) This policy is rarely acceptable. In nearly all cases, you should also cancel the task to cause an exception in any component waiting for its completion, and/or log the failure, as illustrated in [ ] documentation.
It is possible to define and use other kinds of [ ] classes. Doing so requires some care especially when policies are designed to work only under particular capacity or queuing policies.
- Hook methods
- This class provides `protected` overridable
[.beforeExecute] and
[.afterExecute] methods that are called
before and after execution of each task. These can be used to
manipulate the execution environment; for example, reinitializing
ThreadLocals, gathering statistics, or adding log entries.
Additionally, method [.terminated] can be overridden to perform
any special processing that needs to be done once the Executor has
fully terminated.
If hook, callback, or BlockingQueue methods throw exceptions, internal worker threads may in turn fail, abruptly terminate, and possibly be replaced.
- Queue maintenance
- Method [.getQueue] allows access to the work queue for purposes of monitoring and debugging. Use of this method for any other purpose is strongly discouraged. Two supplied methods, [.remove] and [.purge] are available to assist in storage reclamation when large numbers of queued tasks become cancelled.
- Reclamation
- A pool that is no longer referenced in a program *AND* has no remaining threads may be reclaimed (garbage collected) without being explicitly shutdown. You can configure a pool to allow all unused threads to eventually die by setting appropriate keep-alive times, using a lower bound of zero core threads and/or setting [.allowCoreThreadTimeOut].
Extension example. Most extensions of this class override one or more of the protected hook methods. For example, here is a subclass that adds a simple pause/resume feature:
`class PausableThreadPoolExecutor extends ThreadPoolExecutor {
private boolean isPaused;
private ReentrantLock pauseLock = new ReentrantLock();
private Condition unpaused = pauseLock.newCondition();
public PausableThreadPoolExecutor(...) { super(...); }
protected void beforeExecute(Thread t, Runnable r) {
super.beforeExecute(t, r);
pauseLock.lock();
try {
while (isPaused) unpaused.await();
} catch (InterruptedException ie) {
t.interrupt();
} finally {
pauseLock.unlock();
}
}
public void pause() {
pauseLock.lock();
try {
isPaused = true;
} finally {
pauseLock.unlock();
}
}
public void resume() {
pauseLock.lock();
try {
isPaused = false;
unpaused.signalAll();
} finally {
pauseLock.unlock();
}
}
}`Since
1.5
Author
Doug Lea
Constructors
Creates a new ThreadPoolExecutor with the given initial parameters and the default thread factory.
Types
A handler for rejected tasks that throws a RejectedExecutionException.
A handler for rejected tasks that runs the rejected task directly in the calling thread of the execute method, unless the executor has been shut down, in which case the task is discarded.
A handler for rejected tasks that discards the oldest unhandled request and then retries execute, unless the executor is shut down, in which case the task is discarded. This policy is rarely useful in cases where other threads may be waiting for tasks to terminate, or failures must be recorded. Instead consider using a handler of the form:
A handler for rejected tasks that silently discards the rejected task.
Class Worker mainly maintains interrupt control state for threads running tasks, along with other minor bookkeeping. This class opportunistically extends AbstractQueuedSynchronizer to simplify acquiring and releasing a lock surrounding each task execution. This protects against interrupts that are intended to wake up a worker thread waiting for a task from instead interrupting a task being run. We implement a simple non-reentrant mutual exclusion lock rather than use ReentrantLock because we do not want worker tasks to be able to reacquire the lock when they invoke pool control methods like setCorePoolSize. Additionally, to suppress interrupts until the thread actually starts running tasks, we initialize lock state to a negative value, and clear it upon start (in runWorker).
Properties
Returns true if this executor has been shut down.
Returns true if all tasks have completed following shut down. Note that isTerminated is never true unless either shutdown or shutdownNow was called first.
Tries to remove from the work queue all Future tasks that have been cancelled. This method can be useful as a storage reclamation operation, that has no other impact on functionality. Cancelled tasks are never executed, but may accumulate in work queues until worker threads can actively remove them. Invoking this method instead tries to remove them now. However, this method may fail to remove tasks in the presence of interference by other threads.
Functions
Sets the policy governing whether core threads may time out and terminate if no tasks arrive within the keep-alive time, being replaced if needed when new tasks arrive. When false, core threads are never terminated due to lack of incoming tasks. When true, the same keep-alive policy applying to non-core threads applies also to core threads. To avoid continual thread replacement, the keep-alive time must be greater than zero when setting true. This method should in general be called before the pool is actively used.
Returns true if this pool allows core threads to time out and terminate if no tasks arrive within the keepAlive time, being replaced if needed when new tasks arrive. When true, the same keep-alive policy applying to non-core threads applies also to core threads. When false (the default), core threads are never terminated due to lack of incoming tasks.
Blocks until all tasks have completed execution after a shutdown request, or the timeout occurs, or the current thread is interrupted, whichever happens first.
Same as prestartCoreThread except arranges that at least one thread is started even if corePoolSize is 0.
Returns the approximate total number of tasks that have completed execution. Because the states of tasks and threads may change dynamically during computation, the returned value is only an approximation, but one that does not ever decrease across successive calls.
Returns the core number of threads.
Returns the thread keep-alive time, which is the amount of time that threads may remain idle before being terminated. Threads that wait this amount of time without processing a task will be terminated if there are more than the core number of threads currently in the pool, or if this pool .allowsCoreThreadTimeOut.
Returns the largest number of threads that have ever simultaneously been in the pool.
Returns the maximum allowed number of threads.
Returns a RunnableFuture for the given callable task.
Returns a RunnableFuture for the given runnable and default value.
Performs any further cleanup following run state transition on invocation of shutdown. A no-op here, but used by ScheduledThreadPoolExecutor to cancel delayed tasks.
Starts all core threads, causing them to idly wait for work. This overrides the default policy of starting core threads only when new tasks are executed.
Starts a core thread, causing it to idly wait for work. This overrides the default policy of starting core threads only when new tasks are executed. This method will return false if all core threads have already been started.
Main worker run loop. Repeatedly gets tasks from queue and executes them, while coping with a number of issues:
Sets the core number of threads. This overrides any value set in the constructor. If the new value is smaller than the current value, excess existing threads will be terminated when they next become idle. If larger, new threads will, if needed, be started to execute any queued tasks.
Sets the thread keep-alive time, which is the amount of time that threads may remain idle before being terminated. Threads that wait this amount of time without processing a task will be terminated if there are more than the core number of threads currently in the pool, or if this pool .allowsCoreThreadTimeOut. This overrides any value set in the constructor.
Sets the maximum allowed number of threads. This overrides any value set in the constructor. If the new value is smaller than the current value, excess existing threads will be terminated when they next become idle.
Sets a new handler for unexecutable tasks.
Attempts to stop all actively executing tasks, halts the processing of waiting tasks, and returns a list of the tasks that were awaiting execution. These tasks are drained (removed) from the task queue upon return from this method.
Transitions to TERMINATED state if either (SHUTDOWN and pool and queue empty) or (STOP and pool empty). If otherwise eligible to terminate but workerCount is nonzero, interrupts an idle worker to ensure that shutdown signals propagate. This method must be called following any action that might make termination possible -- reducing worker count or removing tasks from the queue during shutdown. The method is non-private to allow access from ScheduledThreadPoolExecutor.